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Persistent Media Type Selections in Edit Game

📋 Summary

Add persistence for media type selections in the Edit Game → Media→ Download Media dialog so LaunchBox remembers the last chosen options, making it faster and easier to download consistent media types across multiple games.


🎯 Feature Overview

  • Save the media-type checkboxes a user selects in the Edit Game → Media→ Download Media window.

  • Apply those saved choices the next time the dialog is opened, regardless of whether the game already has media.

  • Keep these selections independent from the bulk import/update workflows.

  • Optionally provide a Reset to Defaults button to restore the original selection.


🛠 Example Use Case

  • A user wants to download Clear Logos, 3D Boxes, and Gameplay Videos for 50 games. Today, they must reselect those three items each time. With persistence, the same three are automatically pre-checked for every game.

  • A user focuses only on Manuals for a custom project. They no longer need to deselect all other items on every single game.


📦 Benefits

  • Significant time savings when curating media for multiple titles.

  • Reduces repetitive manual work and mis-click errors.

  • Provides consistency across games without interfering with bulk workflows.

Status: Open To Community

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