Context-Aware Disc Swap Menu
đSummary
Only display the âSwap Discsâ option in the pause menu when a game has multiple discs.
âProblem
Currently, the âSwap Discsâ option appears for all games when the swap script is enabledâeven single-disc titles. This adds unnecessary clutter and confusion.
đĄProposal
Automatically hide the âSwap Discsâ option unless the selected game is recognized as a multi-disc title.
â Benefits
Cleaner pause menu
Avoids user confusion
Aligns with existing metadata detection for disc counts

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Comments2
May 5, 2025
PinnedHi there!
Thanks so much for submitting this request and for taking the time to explain your use case â that context is always super helpful.
Iâve gone ahead and fleshed out the main idea using the info you provided, and Iâm opening it up to the community for further discussion and feedback. Please let me know if this fleshed-out version doesnât match your original intended request.
Feel free to let me know if you have any extra thoughts, examples, or edge cases you think might be relevant!
Cheers,
The LaunchBox team
NeoNRAGE
Jan 13
I was shocked this wasnât already a feature. Simply entering a disc swap script for retroarch causes the menu item to appear in pause for all systems, even cartridge based systems. At the very least, a toggle to show/hide by system would be a good start if fleshing out a fully context aware option is a significant effort. Or a toggle for each game, that we could bulk edit to indicate a game is multi-disc and thus to show the option in pause.