Multilingual Support for Game Metadata
📋Summary
Introduce support for localized game metadata in LaunchBox. This would allow users to view game titles, descriptions, and other metadata in their preferred language, improving accessibility for non-English speakers.
❗Problem
While LaunchBox currently supports multiple languages for the UI, all game metadata — including descriptions, genres, and developer info — is stored in English. This creates an inconsistent experience for international users. E.g even when the interface is set to Spanish, all game info remains in English unless manually changed or scraped through third-party tools like Skraper.
💡Proposal
Allow the LaunchBox Games Database to store metadata entries in multiple languages
Enable users to select their preferred language for game metadata in the application settings
Add community-driven translation support for new and existing game entries
Fall back to English when localized data is unavailable
✅Benefits
Provides a consistent and fully localized experience for international users
Reduces reliance on third-party tools or manual editing for non-English metadata
Opens LaunchBox to a wider global audience

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Comments2
marcosgaming
Sep 12
Hi, i think that this feature will be the best update possible for Launchbox and BigBox users. This will change our experience.
3333333333333333
May 6
The picture really shows why we need dedicated database objects for different languages. I think the idea is solid, but it’s not happening in a vacuum. If we apply this to every game, whether it was released in China or not, it could clutter up the frontend UI and turn off players who only speak and read in a specific language. Plus, it could make things a lot more complicated for the people maintaining the database.