Custom Individual Game Startup Sounds
Overview
This feature would allow users to assign custom startup sounds to individual games, enhancing the LaunchBox and Big Box experience. When launching a game, a short sound clip—such as an iconic sound effect from that game—would play before the game fully starts.
Proposed Functionality
1) Assigning a Custom Startup Sound
In the Edit Metadata menu for a game, a new “Startup Sound” field could be added
Users can add, remove, or replace the startup sound for any game.
Supported file formats: MP3, WAV, OGG (to allow flexibility and compatibility).
2) Playback Behavior
The sound would play on game launch and could be set to:
Fade out if the game starts quickly.
Stop immediately when the game is fully loaded.
3) Global & Per-Game Settings
Per-game customization: Each game can have a unique startup sound.
Global startup sound option: If a game does not have an individual sound assigned, users could set a default platform sound for all games.
Example Use Cases
🎵 Metal Gear Solid – The echoed gunshot sound plays on launch.
🎵 Sonic the Hedgehog – The “SEGA!” startup chime plays before the game starts.
🎵 Super Mario 64 – Mario’s “It’s-a me, Mario!” voice clip plays.
🎵 The Legend of Zelda – The iconic item discovery jingle plays.
Benefits of This Feature
✅ Enhances immersion by adding game-specific personality to launches.
✅ Personalized experience allowing users to tailor their setup.
✅ Complements existing startup screens and themes for a more dynamic frontend.
✅ Easy to implement, as it only requires linking and playing audio files.

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