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Custom Individual Game Startup Sounds

Overview

This feature would allow users to assign custom startup sounds to individual games, enhancing the LaunchBox and Big Box experience. When launching a game, a short sound clip—such as an iconic sound effect from that game—would play before the game fully starts.

Proposed Functionality

1) Assigning a Custom Startup Sound

  • In the Edit Metadata menu for a game, a new “Startup Sound” field could be added

  • Users can add, remove, or replace the startup sound for any game.

  • Supported file formats: MP3, WAV, OGG (to allow flexibility and compatibility).

2) Playback Behavior

  • The sound would play on game launch and could be set to:

    • Fade out if the game starts quickly.

    • Stop immediately when the game is fully loaded.

3) Global & Per-Game Settings

  • Per-game customization: Each game can have a unique startup sound.

  • Global startup sound option: If a game does not have an individual sound assigned, users could set a default platform sound for all games.

Example Use Cases

🎵 Metal Gear Solid – The echoed gunshot sound plays on launch.

🎵 Sonic the Hedgehog – The “SEGA!” startup chime plays before the game starts.

🎵 Super Mario 64 – Mario’s “It’s-a me, Mario!” voice clip plays.

🎵 The Legend of Zelda – The iconic item discovery jingle plays.

Benefits of This Feature

✅ Enhances immersion by adding game-specific personality to launches.

✅ Personalized experience allowing users to tailor their setup.

✅ Complements existing startup screens and themes for a more dynamic frontend.

✅ Easy to implement, as it only requires linking and playing audio files.

Status: Open To Community

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