Game Details and Platform Details Views
Written By launchbox
Last updated About 1 month ago
LaunchBox uses two main details views:
GameDetailsView.xaml PlatformFiltersDetailsView.xamlGameDetailsView.xaml is used when a game is selected.
PlatformFiltersDetailsView.xaml is used when the current selection represents a platform, playlist, or platform category.
Both are hosted by the GameDetailsView region in MainView.xaml.
GameDetailsView
GameDetailsView.xaml controls the selected game details panel.
It can display:
game title and platform
clear logo and background artwork
screenshots, fanart, and videos
notes and description
metadata fields
play/edit/configure/delete commands
star ratings
badges
achievements
high scores
documents and links
related games, similar games, and possible ports
This view is one of the richest theme surfaces in LaunchBox.
Common Game Bindings
The main object exposed to the view is:
GameCommon game bindings include:
Game.Title Game.Platform Game.ReleaseDate Game.Notes Game.Developer Game.Publisher Game.Rating Game.Genres Game.Series Game.PlayMode Game.Version Game.Status Game.Source Game.Region Game.Progress Game.PlayCount Game.PlayTime Game.ApplicationPath Game.WikipediaUrl Game.VideoUrlThe default view also exposes formatted or helper properties for many of these fields through the details view model.
Images and Media
Common media bindings include:
GameBackgroundImage GameClearLogoImage Preview PreviewImage ScreenshotImages FanartImages Documents LinksThe default theme also uses LaunchBox media controls such as FlowImage, FlowVideo, MediaList, and badge controls. These are useful because they understand LaunchBox media paths, fallback behavior, caching, and image type lookup.
For example, a theme can show game screenshots, background art, clear logos, or media lists without manually resolving file paths.
Metadata
GameDetailsViewModel builds a metadata collection called:
VisibleMetadataThis is useful when you want to display only the metadata fields the user has enabled in LaunchBox settings.
Each metadata item generally contains:
Header ValueThis lets a theme show metadata generically instead of hard-coding every field.
Game Commands
Common command bindings include:
PlayCommand ConfigureCommand EditCommand DeleteCommand FavoriteCommand CompleteCommand PopOutCommandThere are also visibility and availability bindings that determine whether a command should be shown or enabled.
Examples:
PlayButtonEnabled PlayAvailabilityChecking PlayUnavailable PlayUnavailableToolTip HasPlayableVersions HasManageableVersions EditVisibilityThemes should preserve command bindings when restyling buttons. A button can look completely different, but it should still call the expected command.
Achievements and High Scores
GameDetailsView.xaml can display achievement and high score data from several systems.
Common achievement areas include:
Achievements.Steam Achievements.Gog Achievements.RetroAchievements RetroAchievementsTotalAchievements RetroAchievementsEarnedAchievements TimeToBeatVisibilityMAME high score and leaderboard-related visibility bindings are also available, including weekly, monthly, yearly, and overall leaderboard states.
Achievement data can load asynchronously, so theme layouts should handle loading, empty, and unavailable states gracefully.
Related Game Sections
The game details view can also expose related content:
RecommendedGames SimilarGames PossiblePortsEach section has visibility and loading bindings, such as:
RecommendedGamesVisibility RecommendedGamesLoadingVisibility SimilarGamesVisibility SimilarGamesLoadingVisibility PossiblePortsVisibility PossiblePortsLoadingVisibilityThese sections may be hidden by user settings or unavailable for some games.
PlatformFiltersDetailsView
PlatformFiltersDetailsView.xaml controls the details panel for non-game selections, including:
Platforms Platform Categories PlaylistsIt inherits much of the same base behavior as GameDetailsView.xaml, but its data comes from the current filter instead of a selected game.
Common bindings include:
Platform PlatformTitle Platform.ReleaseDate Platform.Notes PlatformBackgroundImage PlatformClearLogoImage FilterType FilterValue FilterPair VisibleMetadataPlatform and Playlist Stats
PlatformFiltersDetailsViewModel can expose library stats for the selected filter.
Common metadata bindings include:
TotalGames GamesBeaten GamesCompleted GamesMastered LastPlayedDate LastPlayedGamePair MostPlayedGamePair TotalPlays TotalPlayTime Manufacturer Cpu Memory Graphics Sound Display Media MaxControllers DefaultEmulatorThese fields are controlled by user settings, so themes should expect some fields to be hidden.
Platform Game Shortcuts
The platform details view can expose quick game selections:
LastPlayedGame MostPlayedGame RandomGame LastPlayedPlayableGame RandomPlayableGameUseful commands include:
PlayCommand PlayRandomGameCommand SelectCommandThese allow a theme to offer actions like playing a random game from the selected platform or jumping to a featured game.
Platform Documents
Platform details can include platform documents:
PlatformDocuments PlatformDocumentsVisibilityThis allows theme layouts to show manuals, reference files, or related documents attached to platforms where available.
Fallback Behavior
If a custom theme does not include:
PlatformFiltersDetailsView.xamlLaunchBox can fall back to:
GameDetailsView.xamlThat fallback helps older or simpler themes continue working, but a polished LaunchBox Desktop theme should usually provide both files.
What to Customize
Customize GameDetailsView.xaml when you want to change:
game details layout
game artwork presentation
video and screenshot placement
play/edit/configure buttons
metadata layout
notes and description styling
achievements and high scores
related games sections
document and link sections
Customize PlatformFiltersDetailsView.xaml when you want to change:
platform/category/playlist details
platform artwork
platform stats
random/last-played/most-played game sections
platform document sections
filter-specific metadata
What to Be Careful With
Be careful with:
Game Platform VisibleMetadata PlayCommand EditCommand ConfigureCommand PopOutCommand PlayRandomGameCommand Documents Links PlatformDocuments Achievement visibility bindings Related game loading visibility bindingsThe details views contain many optional sections. A good theme should handle missing images, missing notes, hidden metadata, unavailable achievements, and empty related-game sections without leaving awkward gaps.
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In Short
GameDetailsView.xaml controls the selected game details panel, while PlatformFiltersDetailsView.xaml controls details for platforms, playlists, and platform categories. These views are media-rich and metadata-heavy, so theme developers should preserve the core bindings and commands while designing flexible layouts that handle missing or hidden data cleanly.